A downloadable game

New memory fragment unlocked: The Dog I Never Had

You wake up. No, the protagonist wakes up. But honestly? Same feeling.

I’ve never owned a dog in real life. But one lazy morning, still half in a dream, I thought: what if there’s a parallel timeline where I did? Where a small, warm nose pressed against my hand every sunrise. Where a leash hung by the door – not as decoration, but as a promise.

That thought stuck. It became a quiet quest: collect the everyday moments you never lived.

So this game isn’t about remembering a dog you had.

It’s about remembering a dog you almost had. In another life. Another save file.

And then the twist hit me – we always talk about dogs leaving us first. But what if, in that other timeline, we left them? Without a proper goodbye. Without closing the game properly.

That hurt in a good way. That became the first pixel.

INTENT AND GOALS IN PRODUCING YOUR GAME

Main quest: A Goodbye That Never Happened

We don’t want to make a sad game.(maybe~) We want to make a gentle, foggy‑morning game – the kind where you make coffee, water a plant, pick up an old leash, and your hand trembles for no logical reason.

Goal #1 – Let forgetting speak louder than remembering

The protagonist can’t remember much. But the world remembers. Every interaction is a soft trigger: you touch the dog bowl → your character smiles for one frame. You pick up a toy → the sound effect glitches into a faint bark. No flashbacks. Just echoes.

Goal #2 – Flip the farewell

Most dog games are about the dog passing away. Here, the final memory fragment reveals: you left first – moved to a different timeline, a different morning. The dog is still there, waiting by the door. The goal isn’t to cry. The goal is to wish you had petted them one more time.

Goal #3 – Stay 2D, stay tender

Soft pastels. Lo‑fi piano that forgets its own melody. Simple animations: pouring milk, tying shoelaces, a hand reaching down to touch… nothing. The sadness is not a cutscene. It’s a gameplay feeling.

Goal #4 – For everyone who never had “that pet”

This game is not really about dogs. It’s about the empty shape of something you never got to lose properly. A childhood friend you never met. A goodbye you never said.

If you finish the game and feel a little hollow – that’s not a bug. That’s the intended ending.


<---------------------------------------------------->

Team:49.9% Sugar Tipsy Dark Choc Souffle

Member:

 Jiarui Meng  33900677    

 Kehan Ning 33911449


Download

Download
exe.zip 77 MB

Comments

Log in with itch.io to leave a comment.

Yoho~!!